Here is the latest issue of "Blog Report"
Like i said in the last blog report (Blog Report #3) I am making a final 3D model for this blog report. This timethe picture will be the full screenshot of the program itself. It will include the interface of zBrush. The screenshots displayed in the blog is in a smaller resolution so it is not clear. You can click on the picture to make it bigger.
Well for this final model inspiration was taken from a crab, skeletons and demons. Though it doesn't look that frightening but it is quite nicely done.
First step taken was almost the same but this time i decided expend it more. I decide to make a body, a pair of arms and hands which is more like pincers.
Slow moulding and shaping again.
Started off with the scuplting of the head. The body remains untouch.
I gave some shape to the body so it doesn't look bloated up. SHaped up the neck and chest are. I also added some details on the body to make it look rough and unusual scally body skin.
I reshaped the hands to make it look more like pincers. Made the inner part of the pincers little more concave and the end of the pincer more needle like. Details were added to it. I used a lot of masking techniques learn from the video tutorials on this part of the body. This is because the other parts of pincers were blocking my view So i used masking to prevent my tool from affecting the other parts of the model.
Not sure if you notice, I made some squid tentacles at the back of its head.
Well here it is, the final product "The Krab Sckruller". Time taken 2 to 3 hours again.
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Wednesday, June 24, 2009
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